Idea - This project required that we create a game that involved the use of milk. Our inspiration came from the Atari's Home Pong Console, released in 1977. The goal of this two-player game is to defeat your opponent. It is a 'tennis-like' game featuring simple two dimensional graphics. Each player controls a moveable bar or tab, which he or she uses to prevent the adversary's ball to pass onto his or her side of the board.
Concept - Our primary idea was to use both a projector and infrared sensors to display the game on a milk surface. Milk is a good surface onto which to project, as it absorbs and reflects the light and colors, without letting visible spectrum light waves pass through it, and thus not loosing any of the projected image. The choice of using IR Range Finder sensors and a projector was to create an original interactive game in which the players actually interfere and modify the projection based on their motion.
Usability - As the player places his hand over the board game through the sensor's detection field whitin a 10cm range, the placement of the hand in space is detected and transmitted to a computer via an arduino circuit. The location of the moveable bar or tab controlled by each player is then displaced to the hand's location, allowing the player to move it as desired and block the boucing ball with his or her hand.
By: Jason Roussel, Drausio R.Haddad & Stephanie Bouchard